Artemis
Welcome to the Space Station Honor.
During this weekend, station personnel will have an opportunity to experience what it is like to crew an Artemis class light cruiser, defending the station, engaging in tactical combat maneuvers, and exploring this sector of space.
Artemis is a multi-player, starship bridge simulator, in which five of the (up to) six person crew have their own ship bridge consoles. The stations are: helm, weapons, engineering, science, and comms. The sixth crew member is the captain, who must direct all the other stations for the success of the mission.
We will have an experienced star ship crew on hand to answer your questions, and we will provide basic operating instructions for all ship systems to new cadets unfamiliar with the Artemis.
Individual crew flights will be in 45 minutes blocks, so we hope you and your friends can make time to join us, and experience the challange of teamwork needed to successfully run a starship of the line.
Artemis Room Policies
- Attendees will be suggested to self-organize into teams of 6 people.
- All Players and observers must have valid Baycon badges.
- Teams will be able to sign up for 45 minute blocks, this being about the time for a single successful level 4 or 5 game, or several unsucessful games.
- Games will end precisely on the 45 minute mark, regardless of the status of the game they are playing.
- All starship bridges will have the same schedule; The bridge crews involved may decide by consensus whether they wish cooperative, competitive, or dual-solo play, with the default being dual-solo play.
- A team will be able to sign up for as many blocks as they wish, as long as they understand that they can be bumped to a waiting list by any other team signing up that has a larger number of players who have not yet played this weekend.
- All members of a team must be present at the scheduled start time, or their team will be bumped for the highest priority fully present waitlisted team.
- We will provide an additional waitlist of individual players, with which teams with missing members may fill their rosters at play time instead of being bumped for another team.
- Substutions during play sessions may only occur with the consent of all players and the substitutes.
- Team members are free, at the start of the session and at any time during the session, to assign or reassign roles however they wish.
- Badged Observers are welcome, as long as they do not interrupt play.
- Food and drink are not permitted in the room.
- Abuse or harassment of equipment, decorations, furnishings, staff, observers, or players will not be tolerated, and may result in being removed from the room, or even the con, depending on severity. Any such behavior will be automatically reported to FLARE.
- In the case of technical problems, our staff’s best efforts will be provided to get you playing again as quickly as possible. That being said, there is no guarantee that our staff will be able to provide you with any sort of recompense for lost time. It’s only a game.